Redline XIII

BRING THE
FIGHTS BACK
TO NULLSEC

I run New Eden Post and host Untethered. I've been on every side of nullsec — flying in the fights and reporting on them. Nullsec used to be about crashing fleets into each other and having fun doing it. I want that back, and so do the friends who've already left.

PLEDGE YOUR VOTES SEE THE PLATFORM

The Platform

1

Fights Where You Live

Nullsec has some of the least lucrative content in the game, and the fix has always been a high-sec alt. Give every region a zone of NPC space that serves as its hub for missions and sites, and that content comes home — pulling in low-sec players and neighboring sov groups alike. Add passive alliance income that's worth raiding, and small fights start happening constantly.

2

Modernized Nullsec Mechanics

The systems we use to wage war haven't meaningfully changed in a decade. FC took factional warfare's push-and-pull and modernized it — campaign tracking, sites worth fighting over. Sov deserves the same, so taking space becomes a campaign across days instead of one fourteen-hour tidi slog. Citadels need the same look — a Keepstar shouldn't fall to an endless ball of cruisers.

3

Worth Their Sails

Surgical Strike gutted supercapitals and they've only partly clawed back. Supercarriers still can't earn, which is where they should shine outside of a fight — that needs stat changes and sites built for them. Titans should be the strongest ships in the game at a price that's actually reachable.

Want the specifics?

Each of these needs a real proposal behind it: what changes, how it works, and what it breaks. That is what the platform page is for.

Read the Platform

Pledge Your Votes

Drop your main and how many characters you're voting on. The total at the bottom is the running count of pilots who've said they'll vote for me — no accounts, no emails, just a tally.

pilots pledged